<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Crossword Dungeon Devlog - itch.io</title><link>https://enegames.itch.io/crossword-dungeon</link><item><guid>https://enegames.itch.io/crossword-dungeon/devlog/1487626/approach-how-i-use-ai-for-code-from-a-software-engineers-perspective</guid><title>Approach (How I use AI for code from a software engineer&#039;s perspective)</title><link>https://enegames.itch.io/crossword-dungeon/devlog/1487626/approach-how-i-use-ai-for-code-from-a-software-engineers-perspective</link><pubDate>Wed, 29 Apr 2026 12:52:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I am a professional software engineer by trade. Like in most companies, I am required to leverage AI coding tools to do my work. I have been doing so for over a year, and in the last few months I no l...</p>]]></description></item><item><guid>https://enegames.itch.io/crossword-dungeon/devlog/1487652/mechanics-work-bringing-the-game-to-life-with-content</guid><title>Mechanics work, bringing the game to life with content</title><link>https://enegames.itch.io/crossword-dungeon/devlog/1487652/mechanics-work-bringing-the-game-to-life-with-content</link><pubDate>Thu, 16 Apr 2026 12:56:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I am at the point where the mechanics are solid and game play is enjoyable. But the world feels a little sterile. How can I add some flavor? I already have a concept of non-puzzle based content -- the...</p>]]></description></item><item><guid>https://enegames.itch.io/crossword-dungeon/devlog/1487649/first-playtest</guid><title>First playtest</title><link>https://enegames.itch.io/crossword-dungeon/devlog/1487649/first-playtest</link><pubDate>Sun, 12 Apr 2026 15:19:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Watching someone play your game is quite maddening / insightful. Crossword Dungeon blends mechanics and UI from crossword solving and dungeon crawling. Crossword solving is the primary agency, but cho...</p>]]></description></item><item><guid>https://enegames.itch.io/crossword-dungeon/devlog/1487621/origin</guid><title>Origin</title><link>https://enegames.itch.io/crossword-dungeon/devlog/1487621/origin</link><pubDate>Sun, 12 Apr 2026 14:53:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>What if a crossword puzzle was the size of a mansion? Each lettered cell would be a room, connected by hallways that you could walk through to explore. This was the random thought that struck me quite...</p>]]></description></item></channel></rss>