Edge of Known Space
You wake up from long-term cryosleep in a starship on an alien planet at the edge of known space. The rest of your team are missing. What happened?
"Edge of Known Space" is a single-screen micro-metriodvania with a sci-fi narrative. Discover clues and tools to reveal more of the map and more of the story. Explore the full map to piece together what happened
- Game and narrative unfold on a single screen
- Metrodvania inspired mechanics presented in a classic roguelike game engine
- Progression unlocks both the story and the map
- Multiple unique terrains and item upgrades
Use arrow keys (or WASD or HJKL) to move, number keys to select items.
NOTE! This game is currently only partially complete, released as is for game jams. Further development will continue in the next few months. Feedback is welcome.
Updated | 15 days ago |
Status | In development |
Platforms | HTML5 |
Author | enegames |
Genre | Puzzle |
Tags | ascii, Metroidvania, Minimalist, Narrative, Sci-fi, Singleplayer, storygame, Top-Down |
Development log
- Jam end postmortem15 days ago
- Project status as end of jam approaches35 days ago
- Starting to feel like a game!42 days ago
- Tech stack exploration (with rot.js)55 days ago
- Inception59 days ago
Comments
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Does this end in the crystal forest after finding Balthar? I agree with your assessment on metroidvania and classic rogue graphics, it makes for an interesting and enjoyable combination.
Yes, it ends there for now, but more is coming soon. Check back or follow for updates on the full release. Thanks for playing!